3D Cliffjumper Model

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mistajonz
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3D Cliffjumper Model

Post by mistajonz » Fri Oct 20, 2006 2:05 pm

Now all I gotta do is texture this bad boy!

http://www.deviantart.com/deviation/41698505/

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Predabot
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Post by Predabot » Fri Oct 20, 2006 2:14 pm

That's awesome dude! :) What kind of program do you use for modeling? And what program do you use for texturing?

Maybe you should try out using a combo of Photoshop and Zbrush for texturing?

'ave a look at it. I just started using it a few weeks ago, and pretty soon some of my first attempts at enhancing my colouring with it will be rolling out of the gates.

http://www.pixologic.com/zbrush/communi ... y-main.php

They ussually post these little recipes for there works at the sides, using it in tandem with other progs. ^^

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Impactor returns 2.0
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Post by Impactor returns 2.0 » Fri Oct 20, 2006 5:28 pm

Did u notice theres somthing u never see Zbrush doing? - robots.
Zbrush was designed to model complex organic shapes, that would normally take forever in a standard 3d app, like Max etc...

Painting your textures in photoshop is the norm.

Texture old cliffy and try some global illumination to light your scene.
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Post by GeneralSoundwave » Mon Nov 13, 2006 3:18 pm

youd be suprised to see what EA and Epic are doing with Z-Brush. yes. oven on techno/robotic forms. MGS4 is a great example.
Transform This!!!

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Predabot
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Post by Predabot » Tue Nov 14, 2006 2:16 pm

I actually found something on the Zbrush-community the other day, regarding creating technological shapes and robots! :) I think I'm going to post it, so maybe Impy can give it a quick try, and give his impressions on the tecnique? :)

I'm too noob-ish to do it myself. :(

http://206.145.80.239/zbc/showthread.php?t=001965

Apparently this here describes the sketch-work concepting and everything, all in Zbrush, in a scene with a girl and a giant robot, looks promising too. I could DEFINITELY see this way of working as something that might be usefull for Impy should he ever get the idea of doing his own comic... :)

mistajonz
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Post by mistajonz » Tue Nov 14, 2006 6:57 pm

UPDATE: Revised video

a really really really rough and quick animation test for the model. sorry for the quality. I had rendered it through Premiere (an older version) and didn't have any good codecs installed. this is a flash version though..

http://www.deviantart.com/deviation/43088042/

like i said, it's still really early. really early.

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