Transformers Spotlight: Shockwave Info + Pic {Out September}

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Transformers Spotlight: Shockwave Info + Pic {Out September}

Post by Aardvark » Wed Jun 14, 2006 1:42 pm

Added to the September Solicitations is the Shockwave spotlight.
Look away now if you don't like

SPOILERS
http://www.idwpublishing.com/solicitations.shtml
Transformers Spotlight: Shockwave

Simon Furman (w); Nick Roche (a); Nick Roche, James Raiz (c)

Presenting a series of one-shots, focusing on some of the best-loved (or loathed) characters from the TRANSFORMERS Universe. The spotlight falls on SHOCKWAVE as the coldly logical DECEPTICON undertakes a plan of devastating scope and ambition, one that will send shockwaves through the entire saga, including the Stormbringer and Escalation series and beyond! Guest-starring... the DINOBOTS! By Simon Furman (The Transformers: Stormbringer) and Nick Roche (Transformers: Generations).

See Shockwave in action

Shockwave has lost a lot of weight. Looks a little too much like something you’d see in Gundam for my liking but I can dig it. No doubt it will cause a stir among fans. Dinobots=Grimlock= ):

Glad to see the spotlights are relevant to the bigger picture…And those are organic dinosaurs in the background so you can draw your own conclusions to whether that’s prehistoric Earth ala Evolutions (Albeit different continuities ) or some weird dino Island ala Marvel.

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Post by Shanti418 » Wed Jun 14, 2006 1:59 pm

Looks like a pretty cool redesign to me. Although this whole "Shockwave arrives on Earth early and f***s with the Dinosaurs/Dinobots" thing is a bit old hat.
Best First wrote:I thought we could just meander between making well thought out points, being needlessly immature, provocative and generalist, then veer into caring about constructive debate and make a few valid points, act civil for a bit, then lower the tone again, then act offended when we get called on it, then dictate what it is and isn't worth debating, reinterpret a few of my own posts through a less offensive lens, then jaunt down whatever other path our seemingly volatile mood took us in.

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Post by Metal Vendetta » Wed Jun 14, 2006 2:24 pm

Ooh, I hope we get an updated "Shockwave goes mental against a load of dinosaurs" shot :) That was always a great moment for me in the early comics. Is this a time-travel thing? A prequel? We know that the Dinobots are somewhere on Earth in the IDWverse from Mechatopia, so maybe this is the sotry of how they (and Shockwave) get there. Perhaps Shockers has had his eye on this new "super-fuel" of Starscream's for a while.

And as for the Stormbringer #2 spoiler...





little green men? human-looking? mechanoids? or something we haven't seen yet?
I would have waited a ******* eternity for this!!!!
Impactor returns 2.0, 28th January 2010

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Post by spiderfrommars » Wed Jun 14, 2006 2:46 pm

Roche on interior artwork - great news.

Surprised Furman has time to do the 'Spotlight' series, they could've tried out some new talent. But then not many people know these characters better.

Could turn out to be Aspects of Evil on a bigger budget!

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Post by Legion » Wed Jun 14, 2006 2:47 pm

cool! i always liked the shockwave/dinobots/prehistoric conflict thing from the early marvel run and felt that it pretty much got forgotten about after it was mentioned (apart from Icarus Factor/Dinobot Hunt really), so if this is a modern re-telling of that, then i'm definitely looking forward to it.
and if it's not, i'm still looking forward to it... Shockers is one of my all time faves! :up:

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Post by Impactor returns 2.0 » Wed Jun 14, 2006 2:52 pm

Should be good I wonder if they will do more? Galvatron pleaseeeeeeeeeee
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Post by Best First » Wed Jun 14, 2006 3:18 pm

its too soon for Galvy, you have to eastblish how powerfull everyone els is then have him come in and **** em all up.

except Prime of course who can kick his arse.

Geratto see Roche finally getting to to strip work for IDW, and on a similar note this cover for Generations 7 is freaking genius:

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Post by Legion » Wed Jun 14, 2006 3:44 pm

Impactor returns 2.0 wrote:Galvatron pleaseeeeeeeeeee
NNNoooooooooooooooooooo.............

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Post by Impactor returns 2.0 » Wed Jun 14, 2006 4:05 pm

Look at that cover - now why cant I play a game like that, it looks freaking cool!

Seriously if I worked at Hasbro this would be simple...
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Post by Shanti418 » Wed Jun 14, 2006 4:44 pm

Wow, that cover rulezzzzzzzzzzz
Best First wrote:I thought we could just meander between making well thought out points, being needlessly immature, provocative and generalist, then veer into caring about constructive debate and make a few valid points, act civil for a bit, then lower the tone again, then act offended when we get called on it, then dictate what it is and isn't worth debating, reinterpret a few of my own posts through a less offensive lens, then jaunt down whatever other path our seemingly volatile mood took us in.

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Post by Best First » Wed Jun 14, 2006 4:53 pm

Impactor returns 2.0 wrote:Look at that cover - now why cant I play a game like that, it looks freaking cool!

Seriously if I worked at Hasbro this would be simple...
Primes lack of long range weapon is gonna cost him..

Nice that one of the crappest TF stories ever ever ever ever can spawn such a cool pic.
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Post by Impactor returns 2.0 » Wed Jun 14, 2006 5:37 pm

Its got to be one of the hardest things to do - trying to balance fighting game characters, how do u do it for say Megs and Prime, I guess prime is the stronger and with slightly better fighting skills yet Megs arm cannon would be such an advantage...
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Post by Best First » Wed Jun 14, 2006 5:44 pm

Prime could just...

have his gun.

Man, a 2D marvel super heroes style TF game by Capcom would be the nuts.

admitedly transformations would be reduced to a few special moves, but still...

ah, think of the hyper moves - level 3, Megs goes balckhole, Starscream calls in the other Seekers to bomb your ass, Prime's trailer base turns up and blasts you, Galvy turns to cannon mode, Soundwave looses all the cassettes, Constructicon's merge for the kill...

i am having a geek orgasm as i type this ****.
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Post by Impactor returns 2.0 » Wed Jun 14, 2006 6:17 pm

This stuff writes itself really... how hard could it be? -multiplayer gestalt teams... erm

I was thinking a Capcom fighter myself, damm if I was less lazy theres this bit of software u can use as a fighting game base, and then u can put your own characters in, most ppl use it to combine all the streetfighter/mortal kombat characters etc... into one game. It would be possible to do one for transformers I suppose.

The differens is, with the other games ppl just copy the sprites out of the games and then allow the software to stapple moves together etc, u would obviously have to hand draw all the TF frame by frame... still it would be rather mental...
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Post by Aardvark » Wed Jun 14, 2006 6:27 pm

I'd buy if it had Thundercracker shouting "Sonic Boom" in Guile's voice

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Post by BB Shockwave » Wed Jun 14, 2006 6:33 pm

Best First wrote:Prime could just...

have his gun.

Man, a 2D marvel super heroes style TF game by Capcom would be the nuts.

admitedly transformations would be reduced to a few special moves, but still...

ah, think of the hyper moves - level 3, Megs goes balckhole, Starscream calls in the other Seekers to bomb your ass, Prime's trailer base turns up and blasts you, Galvy turns to cannon mode, Soundwave looses all the cassettes, Constructicon's merge for the kill...

i am having a geek orgasm as i type this ****.
There is such a game... albeit fan-made. One of Galvy's special moves is to summon Trypticon who blasts the whole screen... :D

I'll try to find it for you.

About Shockwave - man once again I feel compelled to actually order a comic. It's not cheap where I live, y'know. But heck... Shockwave on the Savage Land! It's like back to the basics... :)

That cover is great. Presonaly I like it, even if he's 'long in the ears'.
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Post by Josh » Wed Jun 14, 2006 8:27 pm

spiderfrommars wrote:Roche on interior artwork - great news.

Surprised Furman has time to do the 'Spotlight' series, they could've tried out some new talent. But then not many people know these characters better.

Could turn out to be Aspects of Evil on a bigger budget!

all the one-shots tie into IDW's main continuity [Infiltration/Stormbringer/Escalation] so i wouldnt want anybody other than simon to write these :D

oh and Nick Roche FTW!!!

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Post by Predabot » Wed Jun 14, 2006 9:39 pm

Am I the only one that likes the basic idea for the fighting-stage in Afterlife? :o

I thought it was pretty cool, gave me a bit of a Tron-feel. :) And has no-one else theoretisized that the porting and adaption the Transformers makes, basically running the game partially on their brain-modules could in fact have lead to the game-characters evolving into primitive Artificial Intelligence?

Thereby it being completely motivated for Prime and the other Autobots to feeling as strongly about protecting the game-inhabitants.

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Post by spiderfrommars » Thu Jun 15, 2006 12:11 pm

Josh wrote:

all the one-shots tie into IDW's main continuity [Infiltration/Stormbringer/Escalation] so i wouldnt want anybody other than simon to write these :D
Yep, makes sense.

But does the poor guy get any spare time these days? ;)

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Post by KingMob » Thu Jun 15, 2006 8:03 pm

Best First wrote: Geratto see Roche finally getting to to strip work for IDW, and on a similar note this cover for Generations 7 is freaking genius
That cover is straight-up high-quality pure fried gold.
Been looking forward to seeing some of Nick Roche's interior work, that Shockwave pic (which I love, and w00 check out the Dinobot silhouettes!) and the premise behind this story all combine to make this comic sound totally great.
Looking forward to it a lot now. :)

BB, do you mean the Mugen game thing?

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Post by Impactor returns 2.0 » Thu Jun 15, 2006 8:34 pm

Just thought Primes special move would be him ripping the old Matrix out and unleashing some sort of whup-ass blue field explosion... err, playing SF at the mo...
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Post by BB Shockwave » Mon Jun 19, 2006 4:56 pm

KingMob wrote:
BB, do you mean the Mugen game thing?
It's called Spark Rumble - I just found it downloaded on my comp... Will check the web for it.

http://usuarios.lycos.es/toxicoyeah5/

Sadly it's in spanish yet--- but seems to have been worked on since I've last seen it in 2003... :P
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