I hope you're not as annoyed by my remark as it seems, Rob. I am sure I fully realise how it works, namely precisely as you just stated.
It's more that I personally feel a bit limited by Flash, and find it unfortunate that other technologies like Quest3D aren't as supported. That's of course not my 'professional' opinion, nor my 'commercial' one.
For what it's worth - this casual game is just a side project, normally we build interactive visualisations and simulators and such, for situations in which we can fully control the hardware. Then we need and make full use of the horsepower.
So again, I hear what you say, and I fully agree.
