Transformers
    iconcomics: Armada UK guide



001: First Encounter
First EncounterA battle on Cybertron goes badly for the Autobots, and Optimus Prime and his warriors are forced to flee from Megatron's Mini-Con enhanced Decepticons. Meanwhile on Earth, a bunch of kids inadvertantly awaken the Mini-Cons there after discovering their ship in a cave. A signal is automatically sent to Cybertron, and Megatron teleports to Earth immediately! Thankfully, Prime is not far behind, and engages Megatron in battle. This gives the Mini-Cons the chance to explain to the kids (Rad, Carlos and Alexis) that they ran away from Cybertron millions of years ago to avoid being enslaved and retooled by the Decepticons. As Megatron (with the help of his Mini-Con augmentation) beats the crap out of Prime, the other Mini-Cons tell the kids that they dare not interfere... | more details
002: Friends and Foes
Friends and FoesThe rest of the Decepticons join the fray and start hunting Mini-Cons. The Mini-Cons still don't want to help Prime (who is still getting kicked in by Megatron) but Rad chastises the Mini-Cons, telling them that running for their lives forever won't get them anywhere. Rad then interupts the Prime/Megs fight, offering the Decepticon leader a deal. Seeing the boy's bravery stirs the Mini-Cons into action, and Prime uses the distraction to summon reinforcements from Cybertron. However, the Decepticons still have the upper hand with Mini-Con power at their disposal. This leads to the other Mini-Cons powerlinking to Prime, Hot Shot and Red Alert. This evens the odds and eventually sends Megatron's bunch of loons packing. | more details
003a: Deep Trouble
Deep TroublePrime, his new Mini-Con recruits and the kids revisit the Mini-Con ship in search of a locator log that will track the other Mini-Cons. As they search the caves, Demolisher shows up, but Rad leads the triggerhappy 'con deeper underground, where after a stray shot, the Decepticon gets covered in rubble and the log is destroyed. | more details
003b: Just A Memory
Just A MemoryDuring a chemistry lesson at school, Fred and Billy tamper with one of Rad's experiments, which leads High Wire to mildly clatter the two bullies. Meanwhile, Carlos is skateboarding with some of his chums when Grindor transforms into his rocket-powered skateboard mode and whisks Carlos ahead of his mates. Elsewhere, much to Alexis' annoyance, Sureshock downloads a load of data into the mainframe of an observatory, which causes the computer system to blow. This all leads the kids to tell the Mini-Cons that they're grateful for their friendly efforts, but that they still have a lot to learn... | more details
004a: No Way Back
No Way BackOptimus Prime activates the space bridge, with the intention of letting the Mini-Cons go back to Cybertron, as he's decided that using them as weapons isn't right. But before they step through the portal, right on cue Megatron and his boys turn up and break up the tearful reunion. Rather than go home, the Mini-Cons choose to stay with the Autobots, and once they powerlink with them, the Decepticons retreat. | more details
004b: Into the Lions' Den
Into the Lions' DenSparkplug, Longarm and Jolt sneak into the Decepticon base to free Leader-1, Blackout, Crumplezone and Swindle (the Decepticons' batch of Mini-Cons). However, upon breaking into their cell, Leader-1 and the gang just attack them, saying that they're on the winning side and they'll now be rewarded handsomely for their capture! Sparkplug's crew are forced to retaliate, then make a quick getaway. | more details
005a: Devices and Desires
Devices and DesiresThe Air Defense Team stop a satellite from falling onto Chicago, only to find that it was a bait for a trap by Starscream! The Decepticon sets about acquiring the three Mini-Cons, but is prevented when Optimus Prime, Hot Shot and Red Alert come along. Before taking flight, Starscream plants a tracker on one of the Mini-Cons. | more details
005b: We Are Not Alone
We Are Not AloneThe Air Defense Team prowl around a NASA facility looking for some deep space technology to help them get off Earth. Instead they run into an ambush, and get taken out by a human commando squad. They wake up in Area 54, Nevada, and discover that three Mini-Cons (the Land Military Team) were discovered by humans in the 1950s. The Air Defense Team escape, but decide that finding the Land Military Team will be their first priority. | more details
006a: Between Two Worlds
Between Two WorldsMegatron and his Decepticons are on the moon, searching for Mini-Cons there. Jetfire sends Smokescreen and Scavenger from Cybertron to deal with them. Meanwhile, Autobase Earth sends a probe which beams all the Mini-Cons to safety. | more details
006b: Blast from the Past
Blast from the PastIts 1959, and at the Extra Terrestrial Response Division in Area 24, they unveil three 'travellers' that they discovered in a crashed UFO, and its the Land Military Team! Later that night the three groggy Mini-Cons escape, and Wreckage makes contact with a local reverend, Amos Hume, and gives him a message to pass on. Then the army show up, apprehend the Mini-Cons and drag them away. Flash forward to 2003, and Hume sees an news article about the Air Defense Team averting disaster in Chicago. He decides that its time to pass on that message... | more details
007a: The Two-Edged Blade
The Two-Edged BladeStarscream leads the Air Defense Team into another trap, and combines them to form the Star Sabre! With it he plans to sort out Megatron, but first he drops in on Rad, Carlos, Alexis and their Mini-Con pals. Highwire, Sureshock and Grindor combine to form Perceptor, and get a few good licks in. But the Star Sabre is too powerful, conjuring up a storm and becoming too unweildy for Starscream. Prime then appears and saves the day, calling out to the Air Defense Team to seperate. This they do, and Starscream runs off with his tail between his legs. Warching all this is Amos Hume... | more details
007b: Sale of the Century
Sale of the CenturyThe Extra Terrestrial Response Division is being shut down, leading the corrupt scientists to flog the Land Military Team to the highest bidder. However, the Autobots turn up with the Air Defense Team in tow, to liberate their captured comrades. After this is done, Wreckage gets reunited with Reverend Hume, and thanks him for his help. | more details
008a: Earthshaker
EarthshakerMegatron has a new base on the moon, complete with a missile silo with which he targets Autobase on Earth. The Autobots' space bridge is out of commission and needs fixing, which leads the Mini-Cons to surrender to the Decepticons. Of course, the Deceps fire the missiles anyway, but the 'bots are able to repair their space bridge just in time, and angle the portal to catch the missiles, so that they materialise on the moon where they destroy the Decepticon base. | more details
008b: Lost in Space
Lost in SpaceCyclonus tows the Mini-Con cargo back to the moon. The Mini-Cons inside break out of their cages, and Sparkplug and Highwire disengage the coupling from Cyclonus. However, this results in Sparkplug tumbling out into space. It falls to Jolt to come to the rescue - he zaps Cyclonus and scoops up his mate. The Mini-Cons then float down to Earth and live happily ever after. | more details
009a: Dawn of Destruction
Dawn of DestructionCyclonus crashes on the moon where he is discovered by the Destruction Team. Wanting revenge on the Decepticons, they powerlink to Cyclonus, overloading his circuits and putting him under their control. Cyclonus attacks the Decepticon base and knocks everyone about a bit. Even Megatron gets clobbered. Starscream uses an experimental sonic destabiliser which severs the powerlinks and frees Cyclonus, and the Destruction Team run for their lives. Later, Starscream contacts them at their hideout and offers them a deal... | more details
009b: Counter-Strike
Counter-StrikeMillions of years ago on Cybertron, and the Decepticons continue to capture Mini-Cons to aid their war on the Autobots. Dualor plans to leak false information to the Decepticons, luring them to Autobot HQ. There he has his men lay explosives so he can destroy all the Transformers in one swift stroke! However, this plan doesn't sit right with Sparkplug, and he goes and warns Prime. The Autobots flee and the explosion doesn't kill anyone. A livid Dualor promises that when he finds out who betrayed him, they will pay... | more details