Transformers
    iconcomics: Armada/Energon guide



000: Armada - Preview
Armada - PreviewMegatron and Optimus Prime have a scrap! An alien gets squished! Er, thats it! | full review
000 : Free Comic Book Day Issue
Free Comic Book Day IssueSwindle pretends to befriend Carlos and Rad at Starscream's behest in order to trap the Autobots. Starscream promises Swindle his freedom in return, but of course he is lying. When the trap works Carlos and Rad lecture Swindle who sees the light and helps free the 'bots, but as the Decepticons retreat Starscream grabs Swindle and the poor Mini-Con is denied the freedom he wanted. Aw. | full review
001: Armada - Part 1
Armada - Part 1The planet Cybertron, one million years ago... Cyber City is a wondrous, peaceful place protected by the heroic Autobots, guardians of peace and justice. It has come to the attention of the Autobots that their fellow Cybertronians, the Mini-Cons, are coming under attack by a rogue group calling themselves the Decepticons. Mini-Con village C52 is next to fall and the Mini-Cons are all too aware that the Decepticons are using the captured Mini-Cons as weapons. | full review
002: Armada - Part 2
Armada - Part 2A few surviving and escaped Mini-Cons band together to attempt to free their captured comrades. Elsewhere, the Decepticons, (led by Megatron) are attacking Cyber City. The Autobots try to resist them but the 'cons have powered up, using the captured Mini-Cons to boost themselves. The Autobots are defeated and retreat. Meanwhile, the other Mini-Cons have rescued their comrades and have stolen a space ship. They try to escape the planet, but in doing so they suffer a massive engine failure. | full review
003: Armada - Part 3
Armada - Part 3Cyber City has fallen and the 'cons now rule what little remains intact. The Mini-Con ship hurtles out of control into a prehistoric world and crashes. Over the next million years that planet evolves... into Earth! A trio of school kids (Rad, Carlos and Alexis) are working on making a flying go-kart. They almost succeed but end up stumbling onto the Mini-Con ship, reactivating it and four of it's passengers. Both the Autobots and Decepticons are alerted to this and plan to move out. Meanwhile, the Mini-Cons have befriended the kids and built them a hover-car to thank them, and whilst out test driving it... Megatron appears! | full review
004: Armada - Part 4
Armada - Part 4Megatron chases Sparkplug, his Mini-Con comrades and the kids, but they manage to escape him. Meanwhile, the Autobots and the rest of the Decepticons have arrived. The 'Cons attack an army base and reconfigure themselves using the army vehicles as templates. They then track down the escaping Mini-Cons and as they are about to attack the Autobots intervene. | full review
005: Armada - Part 5
Armada - Part 5Another group of Mini-Cons, led by Jolt, discover Megatron is loose on Earth and move to help Sparkplug. Meanwhile, the Decepticons and Autobots are duking it out but the Decepticons get the upper hand. They are about to run off with Sparkplug and co. when Jolt and his team arrive and powerlink with the Autobots, which is enough to cause Megatron to order the retreat! | full review
006: Armada - Part 6
Armada - Part 6Prime tells the kids that he doesn't want to involve them in the war again but as he's doing so Sparkplug receives a distress call from a group of Mini-Cons that the Decepticons are attacking. Prime rejects the Mini-Con plan to raid the Decepticon base themselves but they go anyway and discover that Megatron has fused the Air Defence team to create the Star Sabre! | full review
007: Armada - Part 7
Armada - Part 7The Land Military team arrive on the scene and help Sparkplug's bunch escape the Decepticon base where they have been trapped. Megatron is about to use the power of the Star Sabre to destroy the local area but Prime arrives and tries to stop him. Sparkplug powerlinks with Prime to boost him as he gives a little speech about respecting the Mini-Cons. The Star Sabre hears the speech and breaks into it's component Mini-Cons, which is enough to cause Megatron to order the retreat. Again. | full review
008: Fortress - Part 1
Fortress - Part 1A fireball smashes into Kansas and a strange monolith rises out of the ground. Meanwhile in Autobase, Sparkplug has become disillusioned with Prime and co. Elsewhere, the Street Team rescue the three kids from the bullies, Fred and Billy, but suddenly start acting weird and becoming unresponsive - putting the kids lives at risk in rush-hour traffic in doing so. Also in Decepticon HQ their Mini-Cons have rebelled and run away. It turns out all Earthbound Mini-Cons have been drawn to the strange monolith and whilst the 'cons and 'bots fight it out over them once again, all the Mini-Cons, pursued by Rad, enter the monolith, which then blasts off into space! | full review
009: Fortress - Part 2
Fortress - Part 2The Autobots are concerned, the Decepticons are fuming, the Mini-Cons... are confused. They are being held captive by their mysterious abductors on the moon! They soon learn that they have been 'rescued' from the war by fellow Mini-Cons, led by the Destruction Team, who have been stranded on the moon. The 'cons decide to take action and jet up to the moon and begin a raid, however the Mini-Cons have built good defences, so Megatron orders the retreat. The Autobots meanwhile decide to risk using the space bridge, and it is revealed that the moon-based Mini-Cons have strapped Rad into a space mine! | full review
010: Fortress - Part 3
Fortress - Part 3Prime uses the space bridge to go to Cybertron for help, whilst Megatron plans on tunnelling into the Mini-Con fortress. Jetfire is unwilling to leave Cybertron to aid Prime who heads back alone with some equipment instead. Megatron meanwhile has broken in the Mini-Con fortress and is busy snatching Mini-Cons. He dispatches Leader-1 off to the control centre to shut down the base defences, but Leader-1 has different ideas. Prime returns to Earth with an Autobot shuttle and plans to head to the moon himself to rescue Rad. | full review
011: Fortress - Part 4
Fortress - Part 4Prime discovers the moon is surrounded by a mine field (including, unknown to him, Rad's mine!) and plans on blowing them all up. Meanwhile, the Mini-Cons have managed to evade Megatron and are preparing to evacuate the moon. Leader-1 has assumed control of the base and goes about unleashing it's full firepower and his hatred against the Decepticons! The Mini-Cons realise what Prime is about to do and realise they have to save Rad! Sky Blast risks the minefield to tow Rad's mine to safety aboard Prime's shuttle. Megatron manages to reach the control centre and snatches Leader-1 and the Destruction Team whilst the rest of the Mini-Cons head to Earth. | full review
012: Fire and Ice - Part 1
Fire and Ice - Part 1The 'bots learn that the 'cons are building something big n' nasty in Death Valley. As the 'bots are about to go and sort it out the Mini-Cons ask them to help them retrieve some of their lost comrades from Alaska, leaving Prime with a difficult decision. At Decepticon base, Megatron is having trouble with the Destruction team - they won't give him a full powerlink unless he agrees to let them have a voice. He agrees, but makes Cyclonus the guinea pig for the trial run. Meanwhile, Thrust has found the Alaskan Mini-Cons, but when Cyclonus arrives he attacks him! | full review
013: Fire and Ice - Part 2
Fire and Ice - Part 2Cyclonus is having a power-rage, thanks to the Destruction team, and is out of control! Megatron doesn't care too much, he's playing with his new toy, a giant orbital laser platform! The 'bots arrive in Alaska only to discover beaten up Mini-Cons and a smashed up Thrust. Megatron decides to use his new toy to dig out the buried Mini-Cons just as the crazed Cyclonus turns up and attacks the 'bots. Prime orders Skyblast to go and destroy Megs' new toy whilst he takes care of Cyclonus. It looks like it's going to be a happy ending but then suddenly Prime vanishes on the spot and a mysterious new Mini-Con arrives... | full review
014: Worlds Collide - Part 1
Worlds Collide - Part 1The 'bots are confused. Having lost Prime they return to their base to find another Prime there, but he's not theirs even if he is 'a' Prime, and he's dying. He has a chilling warning for them that "Chaos is coming" and, with the message given, he dies. Meanwhile on Cybertron, five mysterious Transformers appear. On Earth the 'bots and Mini-Cons are trying to work out what's going on. They track down the new Mini-Con but suddenly a powerful purple Transformer appears (Galvatron from G1) and begins to blast everyone in sight, Autobot and Decepticon alike. Elsewhere, the real Prime discovers himself to be on Cybertron. Not his Cybertron, but a Cybertron about to be consumed! | full review
015: Worlds Collide - Part 2
Worlds Collide - Part 2The Autobots are confused, especially Hot Shot. Megatron is confused and angry, Prime is confused and about to be eaten. The Autobots are trying to track down their Prime when the 'cons attack in full force. The 'bots fight back, but without Prime they're quickly beaten, and beaten hard! But as Megatron is revelling in his victory the mysterious assailant (read: G1's Galvatron) returns and confronts him! | full review
016: Worlds Collide - Part 3
Worlds Collide - Part 3Megatron and Galvatron duke it out but Megatron is no match for the mystery 'con and is severely beaten. Meanwhile, the Autobots on Cybertron discover the 'con base has been taken over and, on Earth, the Mini-Cons discover a similar situation. As Megatron is about to be terminated the Air Defence Team decide to enter the fray and merge, giving Megatron the unleashed power of the Star Sabre which he uses to run his attacker through with. Back on Cybertron, the Autobots run into a little Pretender trouble deep within the Deception base. | full review
017: Worlds Collide - Part 4
Worlds Collide - Part 4The Mini-Cons are working on rescuing Optimus Prime, who is busy having a chat with the powerful entity responsible for all of this. The Cybertron-based Autobots manage to take control of the space bridge and discover it is being used to unravel the boundaries between realities. The Mini-Cons manage to locate Prime just as an exploding space bridge throws Jetfire into his reality. Prime receives the Mini-Con Matrix which upgrades him. He then merges with Jetfire and, after having tried his best to attack their foe, makes his escape. | full review
018: Armada - Conclusion
Armada - ConclusionPrime has gathered all the Mini-Cons together, and has even made a temporary alliance with Megatron, and they all head off to Cybertron together to see off Unicron. The Chaos Bringer soon puts in an entrance, and attacks Cybertron (we've been here before haven't we?). So a great big battle kicks off, which is like, really apocalyptic. Before Megatron can make a deal with Unicron, Hot Shot and buddies shoot him, and he falls into the demi-god's maw. Then Prime attacks in his new jumbo mode, and the Mini-Cons all join hands and use the Mini-Con Matrix. As far as Unicron is concerned, this is too much excitement for one day, and he flees. | full review


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